22 Royalty-Free Audio Tracks for "Extremely Loud"

00:00
00:28
My bass wobbles. I made them using fl using a bunch of bass samples and overlapping them to wobble. The sound wave was unexpectedly not loud. It was supposed to be extremely loud.
Author: Eectrncfn
00:00
00:41
This is probably the loudest sound i've recorded yet. Extremely unpleasent.
Author: Ecfike
00:00
03:12
Caution loud!.
Author: Mrphidle
00:00
00:05
This is a sound i made with audacity, again, using my desktop microphone.
Author: Ebonyandme
00:00
00:26
Extremely loud distorted feedback.
Author: Hello Flowers
00:00
00:21
Synthesised in fl studio 11 by playing an extremely loud square wave, with modulated reverb and a compressor.
Author: Yoyodaman
00:00
00:21
Synthesised in fl studio 11 by playing an extremely loud square wave, with modulated reverb and a compressor.
Author: Yoyodaman
00:00
00:03
Warning: loud. An extremely crazy laugh for minkie.
Author: Reitanna
00:00
00:11
Warning: really loud. Extremely angry after losing a game.
Author: Reitanna
00:00
00:08
Warning: extremely loud!!. This scream is of pure frustration of losing another night at fnaf4.
Author: Reitanna
00:00
08:01
Here is the full sound of any growing concern.
Author: Bezaard
00:00
00:42
A simple extratone drum beat created with onlinesequencer. Net.
Author: Dtdashdialup
00:00
00:05
Listen at your own risk. I literally threw up and got a headache because i listened for too long. Extremely loud phone ringout sound.
Author: Sapisvr
00:00
00:03
Overload noise sound occurs when error pa and mic operation.
Author: Tsidilin
00:00
01:01
This is a sound walk in a suburb residential area during the middle of the day with a light breeze, and extremely loud birds in a tree above. There is a soft sound of a peaceful walk.
Author: Musicmancub
00:00
00:18
Raw import of a non-audio binary file made with audacity in ubuntu studio.
Author: Wjoojoo
00:00
00:08
This sound is an extremely distorted sample of breathing suitable for use in horror soundscapes. It was created by taking the sound of breathing and feeding it through multiple filters in audacity. The filter sequence used is as follows: reverb, volume boost, static, phaser, bass boost, barry's satan maximizer, amplifier.
Author: David Werecat
00:00
00:01
Happy accident: recorded a finger snap on a asus t100's internal laptop as a test sound, applied (heavy leveller, normalization)*10 and this came out. Sounds like a fine punch/damage sound on speakers, maybe for a 8-bit game.
Author: Qubodup
00:00
00:36
This is a toyota supra on a chassis dyno being revved to the max. It has a turbo on it and you can hear it whining. It gets extremely loud to the point of distortion, but it will be a great sound for somebody who needs an engine rev without the vehicle passing by.
Author: Editboy
00:00
00:29
Warning, headphone users, heheh. . I tried making a sound relating to what hell would sound like. It's probably nothing like hell but i just mushed in some annoyingly loud sounds. Also, originally, they weren't extremely loud but i used:http://www. Freesound. Org/people/gabrielaupf/sounds/220301/http://www. Freesound. Org/people/rutgermuller/sounds/104029/ andhttp://www. Freesound. Org/people/nick121087/sounds/333832/. If it's not accurate, at all, remember that i'm a terrible fl studio user and i know very little features of it and i'm too lazy to learn all of them haha. Sounds like this probably need to be more longer.
Author: Eectrncfn
00:00
02:31
A diesel train flushing out the condensation from a particular valve, as i am told. Sounds like electricity sparking or something. It was quite loud, my gain was set extremely low, enough that i didn't pick up any of the road traffic with cars passing a few feet behind me. Mic: audio-technica at-875r shotgun micrecorder: tascam dr-40. Creative commons license because lengthy attributions suck. Use as you will.
Author: Snoopy
00:00
00:10
Made in ableton live this time, it is a multilayered loop consisting of recordings of an ak47, a 30 caliber 1918, and an m60 machine gun to make a rediculous powerful sound. A very short clicky kick drum with the high end reduced is added before the initial gunshot to make it punch more, otherwise it would sound weaker. There are two mechanical bolt sounds, one covering the upper mid range, and the other covering the extreme highs. Shell ejections and two reverb tails were mixed in at the end with some simple automated panning to make it move around the stereo field. The tempo slowly decreases to simulate barrel heating. Lots of processing. The layers were eq'ed, then ran into a software amp that is gently distorting the low and mid range. Then smashed together with ott multiband upward/downward compression to bring out the details. A maximizer was used to bring up the loudness some. Enjoy.
Author: Superphat
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